Destructoid @ California’s Great America

We drove south to Santa Clara to experience video games’ new foray into theme park rides at California’s Great America. MASS EFFECT: NEW EARTH is a 4D experience that basically spits in your face and punches you in the butt. I made some videos of our journey to Terra Nova.

Posted in Uncategorized | Leave a comment

Destructoid @ GDC 2016

I shot two videos for the 2016 Game Developers Conference for Destructoid, a day one impressions video and a live podcast. Thanks to Zack Furness, Brett Makedonski, and Steven Hansen!

Posted in Uncategorized | Leave a comment

Video Cover Letter

Posted in Uncategorized | Leave a comment

GDC 2015: Escalator Pitch

Everyone tries to take the escalator in the Moscone Center during GDC. It’s the most convenient way to get to appointments, talks, meetings, bathrooms, whatever. But not everyone knows how to use the escalator properly, causing a much longer ride than expected. Let’s imagine this: you’re standing next to a big wig investor visiting GDC with sights on finding the next hot game idea. Since no one is moving up the escalator, you have one minute to wow this wealthy investor. Thus creating the escalator pitch.

Destructoid plays the fancy, rich moneybags and challenges indie developers and the like to pitch whatever they want. We’ll decide if the idea is worthy of our millions.

Posted in Uncategorized | Leave a comment

GDC 2015: DLC – Daily Lunch Chronicles

The Game Developers Conference in San Francisco is the epicenter for new innovations and thoughtful discussions about the games industry. It is also houses some of the worst convention center food. In this series, Destructoid takes you out to lunch and chats about our experiences throughout the day, all over some delicious non-Moscone Center food. Bon appétit!

Posted in Uncategorized | Leave a comment

Á La Cartridge: The First Seasoning

One day, Destructoid’s features editor Steven Hansen, US notary Troy Henry, and Apple retail specialist Kenny Redublo thought it was a good idea to start a cooking show. It was a cooking show based on the question, “what does this video game taste like?” Loosely based.

We made six episodes for Destructoid, established a weird Twitter, Vimeo, and Tumblr.

The seventh episode has quite the cliffhanger…

Stay hungry, you filthy animals.

Video | Posted on by | Tagged , , , , , , , , , , , , , , , , , | Leave a comment

NOS and Crave Online find the cure for sleep

After chugging a few NOS energy drinks, Crave Online had the jittery idea to break a world record at E3. It involved no sleep, fighting games and a tent full of energy. Fatalities and X-Rays were included too. Fueled by energy drinks and the lust for punching someone in the face, four gamers banded together to wreck the Guinness World Record of “Most Consecutive Hours Played of a Fighting Video Game.”

And wreck they did.

Located just shy of the convention center, NOS energy drinks and Crave Online collaborated to shatter this world record and get some E3 attendees the energy they need for the expo.

“We provide the gamers and NOS provides the fuel needed for this attempt,” said Nicole Chavez, senior marketing manager for Crave Online. “There is no better fit for this record attempt than Crave and NOS.”

Starting on June 7, the first day of the show, Lance J. Moose, Melissa Estuesta, Cristopher Bryant, and Paul Chillino started their attempt to break the world record of 30 consecutive hours of play.

Playing the newest iteration of Mortal Kombat, they were set for 31 hours to beat the record, but shot for 38-40.

“We wanna be able to show others that if you wanna beat our record, you have to work for it,” said Chillino.

Chillino has stuck with the Mortal Kombat and Street Fighter series from the very beginning and though just a casual player, is interested in taking his skills into the tournament scene.

Though mainly a Call of Duty: Black Ops gamer and longtime Ghost Recon fan, his fighting game love has rekindled with the latest release of Mortal Kombat.

“The series has really gone back to its roots with all the blood, guts and glory,” said Chillino.

The idea of breaking a world record at E3 came from the creative director and the sales representative of Crave Online in order to hone in on big gaming events and gain a larger presence, according to Chavez.

The internal teams at Crave Online collaborated with their community to find the best gamers for the record attempt.

The whole sleepless affair was live streamed on Crave’s website icraveNOS.craveonline.com with interaction from the viewers through their twitter as well. Viewers had their tweets echoed to the gamers through the host of the live stream to give the gamers some motivation throughout their noble attempt at greatness.

NOS and Crave Online found the cure for sleep and it’s quite record breaking.

Originally published on June 15, 2011 @ Destructoid.com

Original post: http://www.destructoid.com/nos-and-crave-online-find-the-cure-for-sleep-203417.phtml

Posted in Destructoid, Published | Tagged , , | Leave a comment