My original plan for E3 this year has been a bit modified. I was going to go as press for the Student Voice, but through unexplained circumstances other than laziness, I forgot to turn in my press credentials. I was out this year and I was fine with that. I actually wasn’t. As the expo inched closer, I started to go into business mode. Every E3 contest I saw, I entered. I tried. Oh, did I try.
My sleepless nights were riddled with ideas for entries. Videos of conversations, casual eating, the chugging of gallons of milk. Anything and everything came to mind when it came down to the wire. What I learned most from this new found inspiration is that I can be motivated. Motivated to write, to film, to talk. And it has paid off.
Day -1:
With this burning motivation, I found myself getting into the communities of Giant Bomb and Destructoid. I managed to set up a SoCal Giant Bombers E3 meet up and got some response, but that response was overwhelmingly great! I always strayed away from message boards and forums since I never thought I was being heard. When my ideas and interests are shared, there is no other gratifying feeling than that. With hopes of the E3 meet up actually pulling through, I was getting the comfortable feeling of not lurking alone.
As for the E3 contests I joined, my efforts with the 1UP.com contest were fruitless, but the Destructoid contest gave me a mention. It was no E3 pass but I was glad my sleep-deprived ideas were appreciated. Feedback was the real prize I won and it is gratifying.
Well, in my grogginess of wake after a night of more E3 planning, I gathered word of the Destructoid pre-E3 party. I always wanted to go to an E3 party but I was never of age or work had to conflict. It was Sunday. Nothing to do. Nothing planned. Until now. Drinking is always more fun when you’ve got something to talk about and with the shared interest of video games, there is drunk fun to be had. The party also gave me the chance to inquire about another E3 desperation attempt. Destructoid had an open call to LA locals who own nice suits to become Mr. Destructoid, their mascot whose swagger scours the expo floor. When I saw that open call, I was game. I like wearing nice clothes and I think I can strut it out, especially wearing a robot head.
Seven Grand was the venue and whiskey were the drinks. It was my kind of place. Dim, lots of wood paneling, on a second floor of a classic downtown LA building. It was classy. But video games. The first thing on my mind wasn’t just to schmooze with game journalist elites. I like to meet people. Naturally. So, over drinks, pool and smoking lounges, I got to meet people. Fun people. People who actually introduced me to the heads of Destructoid and founder Yaniero Gonzalez was kind enough to be Mr. Destructoid. As much as I wanted to talk shop, we were at a bar, for a party! Business can wait and wait it did, for the night went on with more genuine conversation (well, as genuine as it can get with alcohol) about what we all love, video games. And California burritos.
My only regret is that I didn’t make business cards in time for the party. I would get a business card then as they waited for a similar exchange, all I could give was an excuse. “I forgot?” “I’m just a fan.” “I don’t work for the industry.” Each excuse I gave made me feel like such a kid. Very professional, Kenny.
Well, after meeting assorted game journalists like Leigh Alexander, Phillip Kollar and most of Destructoid, I’m motivated. Eyes up, business cards ready. Bring it.